application - fade rift
Jun. 5th, 2000 12:21 pmPLAYER
Name: Rock
Age: 3∞
Contact: hackfraud @ plurk
Other Characters: Richard Dickerson
Interests: Still love intrigue but aiming to get involved in more nitty gritty day to day conflict in addition to plot conflict with this one.
CHARACTER
Name: Sylvester Dumas
Canon/OC: OC
Journal: bignasty
Race: Human
Nationality: Marcher
Occupation: Guardsman (previously, possibly currently as well)
Division: Forces
Mage or Not: No
Age: 52
History
Personality
Sylvester is loud, brash, and cares very little for diplomacy in social or political settings, but is also reliably assertive in positions of responsibility and has great dad reflexes. In spite of his shady start with the guard and wife of crime, over the course of 30 years he’s grown into a sense of duty and loyalty to the city that he’s now hard-pressed to shake. He would have a reputation for standing his ground in defense of cityfolk and other guardsmen in times Kirkwall has been under attack, and has the respect of guards he’s helped train. On duty, he would also have a reputation for not wanting to bother with small infarctions unless he’s temperamental or holding a grudge and looking for someone to test him. All before going home to have a meal with his professional smuggler of a spouse.
He would have a reputation for that too, although mostly in the form of convincing rumor, as she’d’ve partnered with the coterie to establish a “legitimate” process for herself in trade by the time he returned in 9:30.
He can find anything wrong with anything -- a skill honed sharp through years of inspections of new recruits -- and loves to screw with people, particularly young people. He is both very social and very irreverent, particularly where alcohol is involved; he trends towards having very laid back friends and very hostile enemies accordingly.
News of Ariana’s passing affected him deeply. He’ll just now be coming back from an unexpectedly prolonged leave, through which he will have assured anyone concerned that all was well. BUT ALL HAS NOT BEEN WELL. He’s lost purpose, and hasn’t made much effort to fight off cloying depression. Instead he’s decided to join Riftwatch, because it is here in Kirkwall, the war isn’t going well, team Corypheus took his wife, and this seems as good and noble a way to eventually get himself killed as anything.
Opinions & Affiliations
City Guard: something like 20+ years with the guard (with a several year break in the middle), spent most of the last decade training recruits as a primary duty, in addition to other duties. Reliable, dutiful, not a fan of paperwork, often pawned it off on new recruits as "part of their training."
Chantry: positively incredible that the Maker’s will is to blow them up all the time
Mages: grenades with feet and the ability to self-detonate which they are CONSTANTLY doing, doesn’t matter if they’re standing in a circle or not
Templars: self-important blowhards who act on Chantry orders rather than sense, can’t even get that right, make every bad thing they touch worse
Qunari: war cattle, big, why don’t they wear shirts
Coterie: necessary and normal, so long as they stay in their lane
Refugees: have historically provided him with lots of easy crimes to solve
Tevinter: doesn’t even pretend not to be completely evil
Orlais: ooh la la oui oui
Nevarra: corpse fuckers
Other places: do a better job of minding their own business generally
Strengths & Weaknesses
Strengths:
Big, strong, tanky, intimidating, capable of being very ASSERTIVE, will get things done that superiors haven’t wanted to deal with without getting hung up on how sad or angry or put out people are about it. Experienced and comfortable with rank and file type organization in general.
Capable warrior, proficient with heavy armor, prefers a polearm or greatsword but also very handy with a longsword, which is what was most often used in training.
Weaknesses:
Lazy if he’s allowed to be, will bully other people into doing menial tasks that he was told to do but doesn’t want to.
Unhappy, rude, and predisposed not to care much for people who are not normal denizens of Kirkwall. Mages, Templars, Grey Wardens, elves, dwarves, qunari and Rifters are not normal.
Not much of a sprinter, no ranged combat unless throwing a sword counts and he can only do that once.
Little bit of a death wish.
Inventory
Heavy Armor
Great Sword
Long Sword
Shield
Motivation
Aimless and unmotivated to continue as he has after the death of his wife, expects his odds of being snuffed out by a weird red lyrium monster or demons will go up exponentially if he moves over to Riftwatch, which is conveniently very local. He’s not trying to go out easy or for nothing, either -- he’s pretty pissed at the Vints.
SAMPLES
Thread 1
Thread 2